Dick Abanto Lou

I'm Dick
Abanto Lou.

Game producer and designer. Consultant, from Lima to anywhere.

Dick Abanto Lou

I've been making video games since 2011. I started in Venezuela with Gamitz, and my first game, El Gocho, reached #1 on the country's App Store. In 2015 I moved to Lima, where I studied game design and development.

Since 2017 I've made games professionally: first educational games for Legends of Learning, then with my own studio, Dream Labs, and later as a producer at Bamtang Games, where I led projects for Disney NOW and produced Looney Tunes: Wacky World of Sports for Warner Bros / GameMill, from pitch to Beta.

Today I help studios, brands and institutions take their idea into production. Soon, I'll also mentor game devs. What I enjoy most is what happens before the game exists: shaping ideas, deciding what to build first and putting realistic numbers on it.

Outside work I was a competitive League of Legends player (Top 10 in the Venezuelan league), a Twitch Partner and, long before that, a sponsored amateur skater.

Since 2011

  1. 2011Gamitz · El Gocho
  2. 2015Moved to Lima
  3. 2017Legends of Learning
  4. 2019Dream Labs
  5. 2021Bamtang Games
  6. 2024Consulting

Judging other people's work is part of how I sharpen my own.

  • Juror for the 15th International Mobile Gaming Awards (IMGA), awarded at GDC 2019.
  • Juror for 3 rounds of 7th Beat Foundation's Samurai Scholarship, grants to attend GDC.
  • President of the Peru chapter of the International Game Developers Association (IGDA), 2023–2026.

Let's talk about
your idea or game.

A free 15-minute video call to go over your project or idea and agree on the next step.